Games

Coverage depth is stated on every entry. A franchise-spine entry exists so relationships resolve; it does not claim statistics it does not hold.

  • 14 November 2025 · Treyarch, Raven Software

    The current premium Call of Duty title. Killstreaks holds verified Season 04 and Season 05 multiplayer weapon data for Black Ops 7, alongside its shared Warzone weapon pool.

    Weapons
    37
    Maps
    9
    Streaks
    1
  • 10 March 2020 · Raven Software

    The free-to-play battle royale. Warzone applies its own damage profiles, health and armour model, so its statistics are never mixed with premium multiplayer values.

    Weapons
    28
    Maps
    4
    Streaks
    7
  • Expected 23 October 2026 · Infinity Ward

    The next premium Call of Duty release, announced for 23 October 2026. Killstreaks holds announcement-level facts only; no weapon statistics exist for an unreleased game.

    Weapons
    0
    Maps
    0
    Streaks
    0
  • 25 October 2024 · Treyarch, Raven Software

    Treyarch and Raven's Gulf-War-era entry, headlined by the Omnimovement system that allows sprinting and diving in any direction. Launched day one on Game Pass and integrated with Warzone.

    Weapons
    66
    Maps
    17
    Streaks
    18
  • 5 November 2021 · Sledgehammer Games

    Sledgehammer's WWII entry on the Modern Warfare 2019 engine, with an expanded gunsmith, the Combat Pace system, and a Dark Aether Zombies mode built with Treyarch.

    Weapons
    61
    Maps
    27
    Streaks
    15
  • 13 November 2020 · Treyarch, Raven Software

    Treyarch and Raven's 1980s Cold War entry, the first cross-generation launch on PS5 and Xbox Series. Integrated directly with Warzone and continued the Dark Aether Zombies story.

    Weapons
    60
    Maps
    27
    Streaks
    20
  • 25 October 2019 · Infinity Ward

    Infinity Ward's ground-up reboot of the Modern Warfare brand on a new engine, with gunsmith, cross-play and a grounded near-modern setting. Its post-launch content seeded the original Warzone.

    Weapons
    52
    Maps
    28
    Streaks
    18
  • 12 October 2018 · Treyarch

    The first mainline Call of Duty with no traditional campaign. Instead it shipped a full battle royale — Blackout — alongside Specialist-driven multiplayer and three Zombies experiences at launch.

    Weapons
    44
    Maps
    27
    Streaks
    15
  • 3 November 2017 · Sledgehammer Games

    Sledgehammer's return to World War II and to boots-on-the-ground movement after three years of jetpacks. Introduced Divisions and the social-hub Headquarters, plus Nazi Zombies.

    Weapons
    38
    Maps
    22
    Streaks
    15
  • 4 November 2016 · Infinity Ward

    Infinity Ward's space-set entry, with orbital and zero-gravity combat, the Rig payload system, and a 1980s-themed Zombies in Spaceland.

    Weapons
    52
    Maps
    29
    Streaks
    14
  • 6 November 2015 · Treyarch

    Treyarch's move to chain-based wall-running movement and Specialists. Its Zombies offering — Shadows of Evil and the Giant onward — is among the most expansive in the series.

    Weapons
    39
    Maps
    29
    Streaks
    18
  • 5 November 2013 · Infinity Ward

    Infinity Ward's cross-generation title bridging the PS3/360 and PS4/Xbox One eras. Introduced the Extinction alien-survival mode and a squad-based create-a-soldier system.

    Weapons
    43
    Maps
    31
    Streaks
    24
  • 13 November 2012 · Treyarch

    Treyarch's near-future sequel. The Pick 10 create-a-class system, branching campaign choices, Scorestreaks replacing killstreaks, and a major Zombies expansion.

    Weapons
    40
    Maps
    31
    Streaks
    22
  • 8 November 2011 · Infinity Ward, Sledgehammer Games

    The conclusion of the original Modern Warfare trilogy, co-developed by Infinity Ward and Sledgehammer. Introduced Strike Packages and the Survival co-op mode.

    Weapons
    51
    Maps
    16
    Streaks
    31
  • 9 November 2010 · Treyarch

    The first Black Ops. A Cold War espionage campaign, the Wager Match economy in multiplayer, and a Zombies mode that grew into the series' defining sub-franchise.

    Weapons
    42
    Maps
    26
    Streaks
    15
  • 10 November 2009 · Infinity Ward

    The 2009 blockbuster sequel to CoD4. Peak killstreak escalation, the Tactical Nuke, and a campaign whose set pieces became franchise landmarks.

    Weapons
    43
    Maps
    26
    Streaks
    15
  • 11 November 2008 · Treyarch

    Treyarch's WWII return, set in the Pacific and on the Eastern Front. Its greatest legacy is Nazi Zombies, the co-op survival mode that debuted here with Nacht der Untoten.

    Weapons
    30
    Maps
    19
    Streaks
    3
  • 5 November 2007 · Infinity Ward

    The genre-defining shift from WWII to a modern setting. Introduced create-a-class, killstreaks and the perk system that shaped every game after it.

    Weapons
    26
    Maps
    20
    Streaks
    3
  • Call of Duty 3

    Past title

    7 November 2006 · Treyarch

    Treyarch's first mainline entry, a console-only WWII shooter set during the Normandy breakout. Introduced larger vehicle sections and a heavier multiplayer class system.

    Weapons
    15
    Maps
    20
    Streaks
    0
  • Call of Duty 2

    Past title

    25 October 2005 · Infinity Ward

    The first Call of Duty on the IW engine and an Xbox 360 launch title. Expanded the WWII campaign structure and introduced regenerating health to the series.

    Weapons
    27
    Maps
    15
    Streaks
    0
  • Call of Duty

    Past title

    29 October 2003 · Infinity Ward

    The game that started the franchise. A World War II shooter built on a modified Quake III engine, notable for squad-based infantry combat across American, British and Soviet campaigns.

    Weapons
    25
    Maps
    16
    Streaks
    0