Modes
Limited-time modes carry their published availability window, so it is clear what is live now and what has ended.
Season 05 mode bringing objective play to Overdrive. Capture and hold objectives while earning stars for stylish eliminations.
Season 05 in-season mode that rotates through game modes every two minutes on the same map, building Operator enhancements to movement speed, weapon swap speed and headshot damage.
Limited timeNot yet liveHardpoint
BO7Rotating-objective mode and a Black Ops 7 Ranked Play discipline.
Round-based elimination mode with no respawns, and a Black Ops 7 Ranked Play discipline.
Overload
BO7Neutral-objective carry mode and a Black Ops 7 Ranked Play discipline.
Battle Royale
WarzoneWarzone's flagship mode on Verdansk. Season 05 introduced Supply Drones, which deliver a portion of loot and Buy Stations and can be shot down early.
Resurgence
WarzoneWarzone's respawn-enabled battle royale variant on smaller maps. Season 05 reduced killstreak drop frequency and rebalanced cash from supply boxes.
Black Ops Royale
WarzoneWarzone variant with its own ground loot and exotic weapon pools. Season 05 replaced the EGRT-17 with the FG42 and the Ryden 45k with the Gremlin.
Lockdown Casual
WarzoneSeason 05 limited-time mode centred on the Drone Labs point of interest. Up to 24 players in three-player squads plus three bot squads, contesting rotating objective zones with continuous respawns and a random killstreak on each spawn.
Limited timeHeavy Metal Heroes
WarzoneSeason 05 vehicle-focused 50v50 limited-time mode running 6–20 August 2026. Heavy vehicles carry mounted weaponry and eliminations grant temporary buffs to movement, handling, ammo and armour regeneration.
Limited timeNot yet liveTwo teams race to a shared elimination total.
Free-for-All
BO6Every player for themselves in an eight-player scramble.
One-life round-based mode of planting and defusing at two bomb sites.
Domination
BO6Teams capture and defend three fixed flags for score over time.
Sabotage
BO2Tug-of-war over a single neutral bomb.
Headquarters
BO6Hold the active headquarters for score while unable to respawn until it falls.
Capture the Flag
MW2019Classic flag-capture mode over enemy and friendly banners.
War
WWIIAttack-versus-defend operation mode across scripted battlefield objectives.
Demolition
MW2019Attackers destroy two targets while defenders hold the line.
Party mode giving each player one bullet and three lives, with a one-hit melee backup.
Party mode of crossbow, ballistic knife and axe where an axe hit zeroes an opponent's score.
Gun Game
MW2019Free-for-all race through a fixed weapon ladder.
Sharpshooter
BO1Wager match where all players wield the same periodically-changing weapon and earn temporary perks for kills.
Hardcore
BO1Variant ruleset applying raised damage, friendly fire and a stripped-down HUD across the standard modes.
Eliminations only count once teammates collect the dropped dog tags.
Multi-Team
BO2Six small squads compete simultaneously across modes like Kill Confirmed and Hardpoint.
Uplink
IWBasketball-style mode where teams pass and dunk a drone into the enemy goal.
Safeguard
BO3Team mode where players escort an advancing robot into enemy territory.
Control
BO6Attackers spend a shared life pool to capture two zones defenders must hold.
Heist
BO4Economy-driven one-life mode where teams purchase loadouts each round.
Kill Order
BO6A new mode where each team guards a designated HVT worth bonus points to kill.
Gunfight
BO6Two-versus-two rounds fought with identical randomized loadouts and no respawns.
Deathmatch
CoD3Every soldier fights alone to reach the kill limit first.
Asymmetric mode pitting a small hunted squad against everyone else.
Retrieval
CoDObjective mode built around stealing a target item and extracting it home.
One neutral flag spawns at center and each team races to plant it in the opponent's base.
VIP Escort
Cold WarNew 6v6 mode where teams protect or hunt a lightly-armed VIP player.
Combined Arms
Cold War12v12 large-scale mode integrating land and sea vehicles into objective play.
Fireteam: Dirty Bomb
Cold War40-player squad-based mode racing to arm and detonate uranium bombs across a huge map.
Blitz
GhostsA fast-paced rush mode built around breaching the enemy goal zone.
Cranked
GhostsEach kill grants combat buffs and starts a thirty-second timer that detonates you if it runs out.
Search and Rescue
GhostsA respawn-enabled twist on Search and Destroy driven by collecting dog tags.
Infected
MW2019One infected player hunts survivors, spreading the infection on each kill.
Hunted
GhostsA scavenge mode where everyone begins lightly armed and scrambles for supply drops.
Grind
MW2019Kill Confirmed variant where tags must be deposited to score.
Reinforce
MW2019Round-based mode blending Search and Destroy with objective captures.
Kill Confirmed with a revive twist, blending respawn tokens into tag collection.
Teams fight to hold a moving zone that rains down scorestreak care packages.
Team Deathmatch where both teams spawn at fixed home bases and earn bonus points for kills in the field.
Defender
IWNew Infinite Warfare mode where teams fight to carry and protect a ball-shaped drone for score.
Hold the roaming HQ radio for score, with no respawns while it stands.
Ground War
MW2019Massive 32v32 battles with vehicles, tanks and capturable flags.
Cyber Attack
MW2019Round-based mode with downed-teammate revives and a single shared EMP.
One team holds a dropped flag to boost the value of every kill it earns.
Patrol
VanguardA Hardpoint variant where the scoring zone patrols the map nonstop.
Champion Hill
VanguardTournament survival mode where squads spend a shared life bank in head-to-head rounds.
Gridiron
WWIIBall-carrier objective mode unique to WWII, blending Uplink with football.