Maps

Multiplayer, Warzone and Endgame maps across the series, grouped by mode. Remakes link back to the game they came from.

Multiplayer

  • Season 05's new 6v6 map, set in a rural Japanese town where a festival turns to conflict. Fighting runs through the Palace museum courtyard, a pop-up festival area and a pachinko room.

    6v6
  • A remaster of the Black Ops 4 map, set at a listening station deep in the mountains of Hunan. Added to the Hardpoint, Search & Destroy and Overload Ranked pools in Season 05.

    6v6Remaster
  • Dig

    BO7

    A remaster of the Black Ops II map, relocated to an archaeological dig site in Avalon.

    6v6Remaster
  • Black Ops 7 multiplayer map. Added to all three Ranked Play pools in Season 05.

    6v6
  • Black Ops 7 multiplayer map. Added to the Hardpoint Ranked Play pool in Season 05.

    6v6
  • Black Ops 7 multiplayer map. Added to the Hardpoint and Search & Destroy Ranked Play pools in Season 05.

    6v6
  • Black Ops 7 multiplayer map. Added to the Search & Destroy Ranked Play pool in Season 05.

    6v6
  • Scar

    BO7

    Black Ops 7 multiplayer map. Added to the Search & Destroy Ranked Play pool in Season 05.

    6v6
  • Open Pacific airstrip flanked by hangars and bunkers.

  • Tight three-lane map through a ruined mental asylum.

  • Castle

    Vanguard

    Multi-tiered fortress map with sprawling grounds and layered interior rooms.

  • Vertical coastal map with cave networks.

  • Symmetrical temple courtyard built for objective play.

  • Dome

    Vanguard

    Compact returning World at War map centred on a domed bunker.

  • Sprawling Berlin street fight around a fountain plaza.

  • Industrial hangar map with long sightlines.

  • Muddy jungle map with tight chokepoints.

  • Night-time atoll raid with a central hut.

  • Oil-refinery map lit by burning fires.

  • Large village-and-fields map.

  • Circular rail roundhouse with a central turntable.

  • Large armoured battlefield across open ground.

  • Three-lane town map with a strong central push.

  • DLC jungle map with a waterfall and bamboo bridges.

  • Sub Pens

    Vanguard

    Rain-soaked submarine dry dock layering interior and exterior lanes.

  • Three-lane rooftop map above the streets of Cairo with balanced sightlines.

  • DLC factory map with tight interiors.

  • Snow-covered Soviet early-warning radar installation in the Ural mountains built for long-range and sniper duels.

  • War-torn South Vietnamese streets that funnel players through battered buildings for close-quarters fights.

  • Secret Cuban missile facility on the Bay of Pigs coast themed on the Cuban Missile Crisis.

  • Remastered Black Ops training range with tight, aggressive three-lane combat.

  • Grid

    BO1

    Snowy compound sitting beneath the towering Soviet 'Russian Woodpecker' over-the-horizon radar array.

  • Rain-soaked Vietnamese prison complex, the infamous 'Hanoi Hilton', laced with tight interior corridors.

  • Remastered Black Ops street map set in a lively colonial cityscape.

  • Remastered Black Ops jungle map with a network of huts and waterways.

  • Soviet cosmodrome whose central rocket dramatically lifts off partway through the match.

  • Iconic suburban nuclear test site returning as a symmetrical close-quarters classic.

  • Industrial Soviet uranium-processing facility ringed by giant bucket-wheel excavators and conveyor lines.

  • Remastered Black Ops mountaintop facility with a fast central pathway.

  • Sprawling luxury hillside estate in Cuba with terraced gardens and multi-level buildings.

  • WMD

    BO4

    Remastered Black Ops missile facility stretched across long snowy sightlines.

  • Cold War Berlin crossing split by a mined death strip and automated turrets between the two walls.

  • Abandoned German Antarctic research base crossed by snow bridges that collapse when overused.

  • Rainy rooftops of the Kowloon Walled City linked by ziplines for fast vertical combat.

  • Compact indoor ice-hockey stadium delivering tight, fast-paced engagements.

  • Stalled US military convoy strewn across a Los Angeles freeway and its surrounding streets.

  • Luxury Cuban casino hotel with a rooftop battleground overlooking the beach and ocean.

  • Rural Soviet Siberian town of snowbound houses guarding a central weapons stockpile.

  • Zoo

    BO1

    Derelict Soviet zoo of animal enclosures spanned by a broken-down cable-car ride overhead.

  • Drive-In

    Cold War

    Season 5 6v6 map set around a retro American drive-in theater.

  • Secret Nevada airbase hangar steeped in the Area 51 UFO mythos.

  • Seaside Cuban golf course sprawling across cliffs and fairways high above the ocean.

  • Silo

    BO1

    Snow-covered Soviet nuclear missile base descending into an underground launch silo.

  • Three-lane fight through a downtown Los Angeles wrecked by earthquake and EMP.

  • Symmetrical dockyard where shipping containers shift position between rounds.

  • Sprawling battle across the flight deck and interior of a grounded carrier.

  • Drone-research facility set on elevated walkways above the jungle floor.

  • Express

    Cold War

    Season 1 three-lane 6v6 remake centered on a passing bullet train.

  • Hijacked

    Cold War

    Season 5 Black Ops II remake fought across a lavish super-yacht.

  • Flooded power plant fought around cooling towers and a central bridge.

  • Sloped Indian street split down the middle by a burst water main.

  • Neon-lit nightlife district built around a central fountain and clubs.

  • Raid

    BO2

    Upscale Hollywood Hills estate with a courtyard and a basketball court.

  • Remastered Black Ops II slums with a dense central market and side alleys.

  • Standoff

    Cold War

    Season 3 fan-favorite Black Ops II remake set in a mountain market town.

  • Large hilltop map scattered with wind turbines and a crashed airliner.

  • Vertical Middle Eastern old town threaded with rooftop routes and stairways.

  • Futuristic remake of the iconic tight suburban nuclear-test town.

  • French-Alps ski slope with a moving gondola that crushes anyone on its track.

  • Remastered Black Ops II skate park with flowing ramps and concrete bowls.

  • Dam spillway whose central channel periodically floods with a killing surge of water.

  • Luxury desert resort half-buried by an encroaching sandstorm.

  • Festival grounds set around a main stage after an outdoor concert.

  • Japanese village torn apart by lava flows from an erupting volcano.

  • Hollywood backlot of themed film sets reimagining the Firing Range layout.

  • Cove

    BO2

    Small desert island built around a crashed cargo aircraft.

  • Combat across a damaged and partially collapsed highway suspension bridge.

  • Rush

    Cold War

    Season 4 Black Ops II remake set in a colorful outdoor paintball park.

  • Jungle communications base centred on a satellite dish, remaking Summit.

  • Research facility atop the icy surface of Jupiter's moon Europa built for vertical, rapid encounters.

  • Pod

    BO2

    Retro-futuristic hillside village of abandoned escape-pod housing.

  • Sea-based rocket-launch platform remaking Stadium, with a Zombies mode too.

  • Tight water-filled aquarium and garden map built for fast close-quarters fights.

  • Compact desert farming-research facility laced with tight interior lanes.

  • Evac

    BO3

    Overgrown rooftop complex perched above the flooded Singapore quarantine zone.

  • Ruined quarantine-zone streets mixing tight interiors with open approaches.

  • Dusty rural farm town beside a space-launch facility with long and short lanes.

  • Sun-baked desert military base with open central approaches and flanking routes.

  • Lakeside mountain hunting lodge built around a central waterfall and zip-lines.

  • Snowy European village with a strong, symmetrical three-lane layout.

  • Fast high-speed rail station with tight platforms and quick flanks.

  • Large forested defensive base set among towering redwood trees.

  • Snowbound alpine residence blending interior rooms with open courtyards.

  • Iconic small mannequin-filled test town reimagined in a 2065 setting.

  • Fast symmetrical remake of Hijacked set aboard a flying VTOL carrier.

  • Flooded, colourful water-park map threaded with winding waterslide lanes.

  • Unusual map split across jungle, snow and urban biomes in a single loop.

  • Rise

    BO3

    Industrial research facility with a fast central lane and flanking interiors.

  • Vertical futuristic skyscraper map linked by a central monorail.

  • Serene Shaolin temple courtyard built around tight three-lane combat.

  • Rift

    BO3

    High-altitude research facility featuring a central teleporter as its gimmick.

  • Wintry mountain village with a central bridge and tight side routes.

  • Futuristic offshore cryogenic prison sweeping a rotating environmental hazard.

  • Snowbound medieval village overlooked by a battling giant robot.

  • Lavish remake of Black Ops II's Raid set around a grand estate.

  • Desert oil-and-arena map fought around a central gladiatorial pit.

  • Rain-soaked medieval castle with a moat and tight interior passages.

  • Western-flavoured remake of Black Ops II's Standoff at a village crossroads.

  • Tiny gimmick map shrinking players onto a backyard barbecue battlefield.

  • Ruined futuristic battlefield strewn with wreckage and long firing lanes.

  • Three-lane rocket-assembly facility built for fast, symmetrical objective play.

  • Rain-soaked smuggling port threaded by a central river and dense foliage.

  • Stalled convoy on an icy motorway offering vehicle cover and open lanes.

  • Sprawling luxury hacienda with a central courtyard and flanking gardens.

  • Frozen research vessel locked in ice with cramped deck-to-deck fighting.

  • Tight bayou militia camp built around close-quarters shanties.

  • Sun-baked North African market with sprawling stalls and rooftop routes.

  • Alpine launch complex with strong verticality around a central rocket gantry.

  • Colorful coastal village with tight streets and a seafront promenade.

  • Seaside marketplace and ruins laced with winding lanes and open plazas.

  • High-altitude alpine complex with a central structure and flanking ridges.

  • Opulent gambling floor and back rooms offering tight interior gunfights.

  • Cellblocks and yards funneling combat through tight interior corridors.

  • Masked-ball estate with ornate halls circling a central ballroom.

  • Frozen excavation base built around an unearthed relic.

  • Close-quarters European compound built for aggressive, fast-paced engagements.

  • Weathered seaside stronghold with open approaches and layered cover.

  • Lair

    BO4

    Hollowed-out volcano hideout lined with sleek interior corridors.

  • Three-lane dig site winding through the excavated ruins of ancient Babylon.

  • Abandoned rural train depot fought across rusted railcars and loading yards.

  • Run-down Middle Eastern city block laid out around a classic three-lane flow.

  • Sun-baked desert cannabis farm mixing open fields with tight greenhouse interiors.

  • Luxury underground facility of sleek corridors and close-quarters rooms.

  • Turin soccer stadium fought across the pitch, stands, and concourse.

  • Retro strip mall anchored by a nostalgic video-rental store and parking lot.

  • Scud

    BO6

    Open desert Scud launch site with long sightlines between scattered hardpoints.

  • Opulent 1990s high-rise penthouse with a rooftop pool and interior lanes.

  • Sprawling aircraft factory encouraging both long-range and close-quarters play.

  • Billionaire's luxury estate in Split fought through opulent halls and grounds.

  • Grim Russian prison complex threaded with cell blocks and open yards.

  • Gala

    BO6

    Compact carnival venue built for frantic Strike-map skirmishes.

  • Pit

    BO6

    Tight industrial loading area that maximizes constant close-range action.

  • Small apartment and balcony arena tailored for 2v2 and Face Off duels.

  • Confined nuclear-weapons facility built for fast Strike-map engagements.

  • Bocage

    Vanguard

    Hedgerow-lined French countryside with a central barn and flanking fields.

  • Open French farmland of hedgerows and fields that rewards long-range rifles.

  • Remastered Normandy town map of tight hedgerows and shattered buildings.

  • Wooded French chateau grounds threaded with narrow passages and flanking routes.

  • Post-invasion Normandy town of houses and open crossings set after the Sainte-Mère-Église landings.

  • Compact supply depot of ladders and stacked cover favoring medium- and short-range combat.

  • Snow-covered Soviet harbor of docks and warehouses set along the water's edge.

  • Snowy forest map of trenches and bunkers drawn from the Hürtgen Forest fighting.

  • French village of mixed stone buildings offering a spread of close and open engagements.

  • Ruined Stalingrad apartment block famed for its sniper sightlines, based on Pavlov's House.

  • Prisoner-of-war camp of barracks, guard towers and bunkers laid out in layered defensive lines.

  • Multi-story buildings overlooking a Stalingrad rail yard with commanding vantage points.

  • Snowy German V2 rocket facility linking surface positions to underground passages.

  • Ship

    CoD

    Nazi vessel of open decks and cramped interior hallways built for tight boarding-action combat.

  • United Front DLC map through the rubble of the shattered Soviet city.

  • Shattered town of hollowed buildings and rubble lanes suited to house-to-house fighting.

  • Norman town built around a central church where American and German forces clash.

  • Beltot

    CoD2

    Sprawling French farm map of barns and open ground for American-versus-German fights.

  • Compact French village of narrow lanes and walled courtyards.

  • Caen

    CoD2

    Bombed-out French city studded with rubble and mounted machine guns.

  • Dense German town of buildings and streets on the Western Front.

  • Multi-level Norman town where British and German forces battle through the ruins.

  • Egyptian desert map laced with a network of infantry trenches, a Trench Gun paradise.

  • Sun-baked Tunisian town of rooftops and alleys fought over by the British and Germans.

  • North African hillside town of terraced rooftops and tight streets.

  • Snow-covered Russian cityscape of ruined buildings on the Eastern Front.

  • Moscow

    Cold War

    Tight three-lane 6v6 map through a rain-slicked Moscow shopping district.

  • Rostov

    CoD2

    Russian harbour map of docks and warehouses on the Eastern Front.

  • Hillside French town whose elevated positions reward players who seize the high ground.

  • Wooded Argentan battlefield laced with trenches and natural cover.

  • Champs

    CoD3

    Free post-launch map running along a long country road flanked by farms and houses.

  • Open farmland dotted with scattered buildings and long firing lanes.

  • German mountain dam whose sightlines favor long-range weapons.

  • Industrial French fuel facility with engagements coming from every angle.

  • Rail depot built for medium- to short-range firefights.

  • Dockyard clash fought between and across two beached warships.

  • One of the largest maps, a sprawling Périers town that rewards snipers.

  • Mixed map blending village streets with the surrounding farmland.

  • Large war-torn Marseilles cityscape with room for tank battles.

  • Twelfth-century castle in Mayenne offering tight interiors and open baileys.

  • Close-quarters fight through the stone buildings of Merville.

  • Farm village ringed by open fields suited to armored engagements.

  • Small French village split by a central waterway.

  • Rouen

    CoD3

    Norman capital fought at close to medium range through its streets.

  • Night-time battle through a French riverside town on the Seine.

  • German prisoner-of-war camp bristling with guard towers and barracks.

  • Verdun

    CoD3

    Meuse-side city where bunkers provide cover across the ruins.

  • Forested map with sniper towers and dense natural cover.

  • Ambush

    CoD4

    Urban street of shops and alleys with long central sightlines and flanking rooftops.

  • Backlot

    MW2019

    Remake of the classic Middle Eastern film-backlot three-lane map.

  • Bloc

    CoD4

    Symmetrical map fought between two derelict apartment towers over an open courtyard.

  • Bog

    CoD4

    Close-quarters night map with a wrecked tank anchoring the central street.

  • Industrial map around a rocket on its launch pad, ringed by bunkers and gantries.

  • Crash

    MW2019

    Remake of the classic downed-helicopter urban map.

  • Bombed-out city with a long central road flanked by sniper-friendly buildings.

  • Tight urban map of alleys and courtyards favouring close-quarters fights.

  • Large map across a rain-swept farming village with a central church.

  • Returning Call of Duty 4 map split by a dry creek bed running through an overgrown village.

  • Symmetrical industrial map centred on an oil pipeline and pumping facility.

  • Shipment

    Vanguard

    Tiny chaotic container yard remade for relentless close-quarters mayhem.

  • Medium desert town circling a fountain, mixing tight streets with open ground.

  • Returning Call of Duty 4 town map with a central street and rooftop sniping perches.

  • Vacant

    MW2019

    Remake of the classic run-down office and warehouse map.

  • Vertical map fought across the containers and decks of a freighter at sea.

  • DLC map split between a communications building's tight interior and an open parking lot.

  • Creek

    CoD4

    DLC map where a wooded creek and hilltop village reward long-range play.

  • DLC warehouse based on the campaign's SAS training course, built for frantic close combat.

  • DLC night map through a foggy, neon-lit Chinatown of shops and alleys.

  • Miami

    Cold War

    Neon-lit 6v6 map weaving through beachfront hotels and traffic-filled streets.

  • Satellite

    Cold War

    Open desert 6v6 map built around a crashed satellite, favoring long-range duels.

  • Armada

    Cold War

    Naval map spanning three warships linked by ziplines, playable in 6v6 and Combined Arms.

  • Cartel

    Cold War

    Farmland map with a central hangar and creek bed, supporting 6v6 and 12v12 play.

  • Crossroads

    Cold War

    Snowy Combined Arms map with long sightlines, drivable vehicles and defensible buildings.

  • Checkmate

    Cold War

    Symmetrical 6v6 map set around a Soviet space shuttle on the launch pad.

  • Garrison

    Cold War

    Three-lane 6v6 base map mixing tight interiors with open vehicle yards.

  • Nuketown '84

    Cold War

    Iconic compact symmetrical map set in a retro suburban test site.

  • Game Show

    Cold War

    Gunfight map staged across a garish neon game-show set.

  • ICBM

    Cold War

    Gunfight map inside a snowbound intercontinental missile launch site.

  • KGB

    Cold War

    Close-quarters Gunfight map winding through KGB offices.

  • U-Bahn

    Cold War

    Gunfight map set in a divided-Berlin underground station.

  • Alpine

    Cold War

    Large Fireteam map spread across a snowy alpine ski resort.

  • Ruka

    Cold War

    Sprawling Fireteam map through a forested Soviet weapons site.

  • Sanatorium

    Cold War

    Large Fireteam map among the ruins of a decaying Soviet sanatorium.

  • Golova

    Cold War

    Fireteam map spread across a snowy Russian village and its dam.

  • Duga

    Cold War

    Fireteam map fought beneath the towering Duga over-the-horizon radar.

  • The Pines

    Cold War

    Season 1 6v6 map set in a bustling 1980s shopping mall.

  • Apocalypse

    Cold War

    Season 2 6v6 map fought through a war-torn Southeast Asian village.

  • Yamantau

    Cold War

    Season 3 6v6 map around a snowy Soviet mountain missile complex.

  • Collateral

    Cold War

    Season 4 Combined Arms map ranging across an arid African savanna with vehicles.

  • Chasm

    Ghosts

    A San Diego neighborhood cracked open by an earthquake, fought across three lanes and a collapsed central street.

  • Flooded

    Ghosts

    A downtown plaza left waist-deep in water after a dam failure, funneling fights through submerged streets.

  • Freight

    Ghosts

    A nighttime rail yard where live trains periodically roll through and reshape the lanes.

  • Octane

    Ghosts

    A tight Nevada gas-station and diner strip built for fast, close-quarters gunfights.

  • Overload

    Ghosts

    A sun-baked desert electrical facility with long sightlines between generator halls.

  • An Alcatraz-style island penitentiary spread across cell blocks, yards and a rocky shoreline.

  • Siege

    Ghosts

    A compact mountainside missile installation of tight, interlocking corridors.

  • Sovereign

    Ghosts

    A shattered European city street layered with wrecked vehicles and rubble for cover.

  • A sprawling ruined Scottish castle on windswept moorland, the game's largest battleground.

  • A cramped baseball stadium and concourse, the fan-favorite small map that a KEM Strike can level.

  • A rain-lashed modern city plaza with a strong central push between glass storefronts.

  • Tremor

    Ghosts

    A cracked Middle Eastern town rocked by periodic tremors that shift dust and debris.

  • Warhawk

    Ghosts

    A colorful Indian coastal town threaded by a rail line and crowded market stalls.

  • Whiteout

    Ghosts

    A frozen Arctic research outpost of snowdrifts, cabins and long icy sightlines.

  • Free Fall

    Ghosts

    A pre-order bonus map set in a skyscraper that tilts and crumbles as the match plays out.

  • Fog

    Ghosts

    An Onslaught DLC fog-drenched swamp camp dripping with slasher-movie horror atmosphere.

  • BayView

    Ghosts

    An Onslaught DLC California seaside boardwalk of piers, shops and a beachfront promenade.

  • An Onslaught DLC Mexican town divided by a river, with a stranded truck of nuclear material at its center.

  • Ignition

    Ghosts

    An Onslaught DLC rocket-testing complex remaking Scrapyard, where periodic launches scorch the central pad.

  • Ruins

    Ghosts

    A Devastation DLC Mayan jungle temple where a Field Order can unleash a hunting Predator.

  • Collision

    Ghosts

    A Devastation DLC container ship wrecked against a New York bridge, fought across tilted decks and cargo.

  • Behemoth

    Ghosts

    A Devastation DLC colossal mining excavator perched over a canyon, layered with catwalks and machinery.

  • Unearthed

    Ghosts

    A Devastation DLC desert excavation remaking Dome, with an alien Extinction crossover at its heart.

  • Departed

    Ghosts

    An Invasion DLC Mexican town mid-festival, haunted by a Michael Myers Field Order.

  • Pharaoh

    Ghosts

    An Invasion DLC ancient Egyptian temple and tomb of narrow chambers and grand statuary.

  • Mutiny

    Ghosts

    An Invasion DLC Caribbean pirate cove and shipwreck stalked by a ghostly cursed-pirate Field Order.

  • Favela

    Ghosts

    An Invasion DLC vertical Brazilian hillside slum remaking the Modern Warfare 2 favorite.

  • Goldrush

    Ghosts

    A Nemesis DLC abandoned gold-mining town and mineshafts linked by a runaway mine-cart line.

  • Subzero

    Ghosts

    A Nemesis DLC cryogenic research facility in an icy swamp with a Nemesis-creature Field Order.

  • Dynasty

    Ghosts

    A Nemesis DLC misty Chinese mountain temple village of tiered courtyards and shrines.

  • Showtime

    Ghosts

    A Nemesis DLC tiny neon game-show arena, a frantic close-quarters remake of Dome.

  • Maximum-security prison on a snowy mountaintop where tight bottlenecks feed longer engagements.

  • SDF munitions factory on the outer edge of Mars built around a hazardous industrial crusher.

  • Section of a vast space station in orbit around Neptune with mixed interior and exterior lanes.

  • Headquarters of the Division of Mechanical Evolution on the California coast delivering frantic close-quarters action.

  • Doomed SDF destroyer crashed on the edge of a methane lake on Saturn's moon Titan.

  • Battle aboard a stricken freighter being slowly dragged toward a looming black hole.

  • Progressive Shibuya district early in the SDF invasion, with circular flow and open streets driving an intense pace.

  • Classic three-lane map set in ravaged Geneva during the height of the SDF invasion.

  • Scalding mining facility on the surface of an asteroid, packed with cover and head-on engagements.

  • Floating SDF shipyard orbiting Mars that blends spacious sightlines with tight interior combat.

  • Re-imagined version of the classic Modern Warfare 2 map relocated to a spaceport on the Moon.

  • 1950s Main Street USA town built on a giant rotating torus-shaped space station.

  • Sabotage DLC reimagining of the Modern Warfare 2 map Afghan, relocated to a Martian desert outpost.

  • Sabotage DLC map of dark, neon-lit streets and tight alleys.

  • Sabotage DLC map set inside a bright virtual-reality simulation with a glowing digital aesthetic.

  • Sabotage DLC map adapting a Renaissance-era Italian plaza into a three-lane arena.

  • Continuum DLC map pairing tight interior fights with open exterior battlegrounds in a wide three-lane layout.

  • Continuum DLC scrapyard on the Moon with long sightlines and a giant magnet that flips gravity.

  • Continuum DLC map on a small gilded penthouse, reimagining the Modern Warfare 2 map Rust.

  • Continuum DLC map set at an exotic future beach resort mixing open and enclosed lanes.

  • Absolution DLC map across a tropical bay strewn with shipwrecks and dense cover.

  • Absolution DLC map through snow-buried, frozen city ruins with layered lanes.

  • Absolution DLC map blending open greens with tight clubhouse interiors at a high-end resort.

  • Absolution DLC map through a smoldering, fire-ravaged city district built for aggressive lanes.

  • Retribution DLC map along a post-apocalyptic seaside race track with long, fast lanes.

  • Retribution DLC map in a high-end shopping mall at the edge of the universe with vertical, multi-level combat.

  • Retribution DLC map at a dusty watering-hole outpost at the end of civilization.

  • Retribution DLC simulation of small-town America reimagining the Call of Duty: Ghosts map Warhawk.

  • Open desert canyon with a crashed transport plane and cave systems that reward snipers.

  • Sprawling snow-covered train depot with long sightlines around a central locomotive.

  • Wooded hillside around a large mansion mixing close-quarters interiors and long-range fights.

  • Rooftop battleground atop two office towers split by a central courtyard.

  • War-torn town of market streets and buildings built for hard three-lane fights.

  • Dense urban map of shops and streets in the heart of Karachi.

  • Rain-soaked stone quarry layered with concrete structures and catwalks.

  • River-split Brazilian village blending open ground with tight buildings.

  • Rust

    MW2019

    Remake of the iconic small desert oil-rig map.

  • Snowy aircraft boneyard of fuselage wrecks and tight cover.

  • Rainy inner-city map of apartments and alleys with heavy close-quarters action.

  • Snowbound naval submarine base laced with interior and exterior lanes.

  • Rain-flooded highway underpass with open lanes and connecting tunnels.

  • Wide open field around a central trench that snipers dominate.

  • Stimulus Package map through a multi-level apartment block torn apart by combat.

  • Stimulus Package map across a rain-lashed industrial park of warehouses and machinery.

  • Stimulus Package map in a snow-covered scrapyard fortified by stacked wrecks and crushed cars.

  • Resurgence Pack map through a large derelict amusement park full of rides and flank routes.

  • Resurgence Pack map winding through a mobile-home estate laced with tight flank routes.

  • Fuel

    MW2

    Resurgence Pack map across a massive oil refinery of pipes and tanks with long sightlines.

  • Urban London map centred on a busy Piccadilly Circus intersection.

  • Industrial London scrapyard mixing open lanes with tight interiors.

  • Three-lane weapons-factory map with balanced, readable sightlines.

  • Rocky desert map wrapped around an underground cave and bunker network.

  • War-torn Russian street map anchored by a strong central building.

  • Rammaza

    MW2019

    Market district built around a central warehouse and flanking alleys.

  • Snow-dusted mountain base layering indoor and outdoor combat.

  • Sprawling ruined city with long streets and multi-level buildings.

  • Desert map fought across a wide bridge spanning the Euphrates.

  • Compact three-lane training ground built for fast, symmetrical combat.

  • Enormous desert palace complex used for large-scale Ground War battles.

  • Massive industrial quarry designed for combined-arms Ground War.

  • Giant urban district built around vehicle combat and towering buildings.

  • Tiny symmetrical prison shower room built for tense 2v2 Gunfight.

  • Pine

    MW2019

    Small forest Gunfight arena set among wooden cabins.

  • King

    MW2019

    Cramped rooftop apartment map tuned for close 2v2 duels.

  • Docks

    MW2019

    Small waterfront Gunfight map among shipping crates and boats.

  • Speedball

    MW2019

    Inflatable-bunker paintball arena built for fast Gunfight rounds.

  • Stack

    MW2019

    Compact crate-filled Gunfight map with tight, contested sightlines.

  • Retail superstore map crowded with aisles and checkout lanes.

  • Hardhat

    MW2019

    Remake of the multi-level construction-site map with tight lanes.

  • Rural European sawmill village split by a central water channel.

  • Leafy London residential map with a central park and townhouses.

  • Demolished German shopping mall of tight corridors, escalators and shopfronts built for fast close-quarters combat.

  • Open African market around a downed helicopter, its long sightlines favouring rifles and snipers.

  • Cramped street market whose claustrophobic lanes reward aggressive submachine-gun play.

  • Industrial site of catwalks and machinery offering a mix of ranges for every weapon type.

  • War-torn, snow-covered New York avenue linking street fights to an underground subway.

  • Devastated war-torn town of shattered buildings with high windows for snipers and alleys for rushers.

  • Sprawling wrecked highway interchange whose open lanes suit assault rifles and LMGs.

  • Large urban city centre demanding medium- to long-range weapons across its streets.

  • African settlement of raised platforms and sunken ground that opens up long sniping lines.

  • Snowbound Siberian military outpost of warehouses and hangars built for building-to-building fighting.

  • Well-lit Paris street and cafe district blending sniper avenues with close-quarters interiors.

  • Sunlit coastal town of narrow market alleys and open squares suited to nearly any loadout.

  • London subway station of platforms, trains and tunnels versatile enough for any weapon.

  • Mountain village of mixed terrain, greenery and a cave system playable with all weapon types.

  • Das Haus

    Vanguard

    Iconic symmetrical three-lane mock village built for fast infantry duels.

  • Decoy

    Vanguard

    Tight desert outpost of mud-brick buildings and short sightlines.

  • Demyansk

    Vanguard

    Frozen Soviet village fought across a river and ruined buildings.

  • Eagle's Nest

    Vanguard

    Alpine clifftop stronghold with tight interiors and vertical lanes.

  • Gavutu

    Vanguard

    Solomon Islands beachhead of bunkers, docks, and jungle cover.

  • Hotel Royal

    Vanguard

    Ornate Parisian hotel packed with tight rooms and short sightlines.

  • Numa Numa

    Vanguard

    Dense Bougainville jungle trail woven with overgrown chokepoints.

  • Oasis

    Vanguard

    Sun-baked Moroccan palace with a central courtyard and flanking arcades.

  • Red Star

    Vanguard

    War-torn Stalingrad streets fought across rubble and a central plaza.

  • Tuscan

    Vanguard

    Terraced Italian hillside town of winding streets and open plazas.

  • Desert Siege

    Vanguard

    Open desert battlefield around a crashed aircraft and scattered ruins.

  • Sprawling Berlin street fight through shattered government buildings.

  • Paradise

    Vanguard

    Lush Caldera-linked island resort of beaches, villas, and palms.

  • Radar

    Vanguard

    Compact island radar outpost with tight interlocking lanes.

  • Casablanca

    Vanguard

    Bustling Moroccan city map of markets, alleys, and rooftops.

  • Gondola

    Vanguard

    Snowy mountain village linked by an overhead cable-car line.

  • Mayhem

    Vanguard

    Dusty American desert junkyard of wrecked cars and scrap heaps.

  • Sphere

    Vanguard

    Experimental desert facility built around a central domed structure.

  • Desolation

    Vanguard

    Sun-scorched ruined settlement with open flanks and tight interiors.

  • Multi-level battleship map fought across gun turrets and cramped decks.

  • Beheaded

    Vanguard

    Weathered coastal ruins overlooking the Pacific shoreline.

  • Fortress

    Vanguard

    Fortified desert stronghold with thick walls and layered approaches.

  • Aachen

    WWII

    Three-lane fight through the bombed streets of the German border city.

  • Snowbound woodland map of long sightlines set during the Battle of the Bulge.

  • Vertical map built around a towering German anti-aircraft emplacement.

  • Rocky fortress map overlooking the Mediterranean strait.

  • Sprawling rail-yard map dominated by a colossal Schwerer Gustav railway gun.

  • Waterfront warehouse map along the rain-slicked Thames docks.

  • Cratered clifftop battery stormed by Rangers on D-Day.

  • Classic three-lane French village of barns, walls and a central church.

  • Tight decks-and-gangways brawl aboard a US Navy battleship.

  • Resistance DLC map through occupied Prague around a resistance safehouse.

  • Resistance DLC remake set on a Parisian boulevard beneath the Arc de Triomphe.

  • Resistance DLC map at Hitler's forest headquarters, site of the assassination plot.

  • War Machine DLC map across the shell-torn evacuation beaches.

  • Egypt

    WWII

    War Machine DLC map among sun-baked desert ruins and dunes.

  • V2

    WWII

    War Machine DLC map inside a German V2 rocket launch complex.

  • United Front DLC map across Dutch fields and the bridge at Arnhem.

  • United Front DLC map around the ruined hilltop abbey in Italy.

  • Shadow War DLC map fought across the gondolas of a giant airship.

  • Shadow War DLC remake of Downfall set at the Reich Chancellery.

  • Shadow War DLC map through a secret archaeological excavation quarry.

Warzone

  • Verdansk

    Warzone

    The Warzone Battle Royale map. Season 05 added the Drone Labs point of interest between Quarry, Farms and east of TV Station, and updated the high-value loot zones.

  • Warzone Resurgence map. Season 05 reduced killstreak drop frequency from Legendary Supply Boxes here by 15%.

  • Warzone Resurgence map. Season 05 reduced killstreak drop frequency from Legendary Supply Boxes here by 15%.

  • Warzone Resurgence map. Season 05 reduced killstreak drop frequency from Legendary Supply Boxes here by 10%.

Endgame

  • The open-world region used by Endgame, Black Ops 7's cooperative PvE mode. Season 05 added the Burn Run Assignment here.