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ALL GAMESOriginal / WWII

Call of Duty

ARCHIVERELEASED Infinity Ward

The game that started the franchise. A World War II shooter built on a modified Quake III engine, notable for squad-based infantry combat across American, British and Soviet campaigns.

03 / 04Maps

Multiplayer locations, modes and remake history.

16 RECORDS

CoD maps

Maps for Call of Duty.

  • Bocage

    Large Normandy hedgerow map of open fields and ruins that rewards long-range rifle and sniper duels.

  • Brecourt

    Open assault map of trenches, gun pits and a farmhouse modeled on the Brecourt Manor action.

  • Carentan

    Tight French town of streets and buildings built for close-quarters infantry fighting.

  • Chateau

    Wooded French chateau grounds threaded with narrow passages and flanking routes.

  • Dawnville

    Post-invasion Normandy town of houses and open crossings set after the Sainte-Mère-Église landings.

  • Depot

    Compact supply depot of ladders and stacked cover favoring medium- and short-range combat.

  • Harbor

    Snow-covered Soviet harbor of docks and warehouses set along the water's edge.

  • Hurtgen

    Snowy forest map of trenches and bunkers drawn from the Hürtgen Forest fighting.

  • Neuville

    French village of mixed stone buildings offering a spread of close and open engagements.

  • Pavlov

    Ruined Stalingrad apartment block famed for its sniper sightlines, based on Pavlov's House.

  • POW Camp

    Prisoner-of-war camp of barracks, guard towers and bunkers laid out in layered defensive lines.

  • Railyard

    Multi-story buildings overlooking a Stalingrad rail yard with commanding vantage points.

  • Rocket

    Snowy German V2 rocket facility linking surface positions to underground passages.

  • Ship

    Nazi vessel of open decks and cramped interior hallways built for tight boarding-action combat.

  • Stalingrad

    War-torn Stalingrad streets of rubble and gutted buildings centered on close urban fighting.

  • Tigertown

    Shattered town of hollowed buildings and rubble lanes suited to house-to-house fighting.