Grimhawk
Special Weapon with lock-on behaviour based on aim proximity. Season 04 Reloaded raised its damage across every band while pulling its ranges back.
Damage profile
As published for Black Ops 7 — Multiplayer (Core) at Black Ops 7 Season 04.
| Band | Range | Damage |
|---|---|---|
| Maximum Damage Range | 0–17.8m | 20 |
| Medium Damage Range 1 | 17.9–33m | 18 |
| Medium Damage Range 2 | 33.1–50.8m | 15 |
| Minimum Damage Range | >50.8m | 14 |
Hit-region multipliers
No hit-region multipliers have been published for this weapon. Multipliers are never assumed to be 1.0 — an absent multiplier means unverified.
Shots and time to kill
Calculated from the published values above. Every assumption is listed.
- Shots to kill
- 5At 0m, torso, all shots hitting
- Time to kill
- Time to kill needs a verified rate of fire, which has not been published
- Damage per shot
- 20
- Effective health
- 100Health
- No rate of fire has been verified for this weapon, so time to kill cannot be calculated. Shots to kill is still shown.
Assumptions used for this calculation (4)
- Assumed 100 health and no armour.
- Evaluated at 0m.
- Damage is the published baseline figure, with no hit-region multiplier applied.
- Assumed every shot hits.
Shots to kill by range and hit region
| Hit region | Maximum Damage Range0–17.8m | Medium Damage Range 117.9–33m | Medium Damage Range 233.1–50.8m | Minimum Damage Range>50.8m |
|---|---|---|---|---|
| Baseline | 5 | 6 | 7 | 8 |
Each column is evaluated at the start of that damage band. Regions appear only where a hit multiplier has been published — an absent multiplier is never assumed to be 1.0.
Handling, mobility and magazine
No handling or cadence statistics have been published for this weapon in this ruleset.
9 further statistics not verified
- Rate of fire: Rate of fire is not verified
- Burst size: Burst size is not verified
- Burst fire delay: Burst fire delay is not verified
- ADS time: ADS time is not verified
- Sprint-to-fire: Sprint-to-fire is not verified
- Bullet velocity: Bullet velocity is not verified
- Magazine: Magazine is not verified
- Reload: Reload is not verified
- Movement speed: Movement speed is not verified
Attachments
Attachments with a recorded relationship to this weapon.
MFS Circuital Barrel
Barrel
Grimhawk barrel with a flat two-band damage profile. Season 04 Reloaded raised both bands from 16 to 18.
Previous versus current
Every published value that changed at the most recent patch affecting this weapon.
| Field | Previous | Current |
|---|---|---|
| increasedMaximum Damage Range — damage | 19m | 20m |
| decreasedMaximum Damage Range — range end | 25.4m | 17.8m |
| increasedMedium Damage Range 1 — damage | 16m | 18m |
| decreasedMedium Damage Range 1 — range end | 38.1m | 33m |
| increasedMedium Damage Range 2 — damage | 14m | 15m |
| increasedMinimum Damage Range — damage | 12m | 14m |
| Previous version effective to 2 Jul 2026 · Current effective from 2 Jul 2026 |
Patch history
Every recorded change to this weapon in Black Ops 7 — Multiplayer (Core).
| Field | Before | After | Scope |
|---|---|---|---|
| increasedbuffMaximum damage | 19damage | 20damage | Multiplayer |
| decreasednerfMaximum damage range | 25.4m | 17.8m | Multiplayer |
| increasedbuffMinimum damage | 12damage | 14damage | Multiplayer |
Historical versions
Killstreaks never overwrites a published statistic. Superseded values stay readable.
20 @ 0–17.8m · 18 @ 17.9–33m · 15 @ 33.1–50.8m · 14 @ >50.8m
Damage raised in every band while ranges were pulled back.
- SupersededPre-recorded period to 2 Jul 2026
19 @ 0–25.4m · 16 @ 25.5–38.1m · 14 @ 38.2–50.8m · 12 @ >50.8m

