M8A1
Also known as M8-A1
Marksman rifle given a neck damage multiplier for the first time in Season 05, with a larger multiplier available through the 16.5" Deadeye Barrel.
Damage profile
As published for Black Ops 7 — Multiplayer (Core) at Black Ops 7 Season 05.
No damage profile has been published for this weapon in this ruleset.
Hit-region multipliers
- Neck: 1.15×
Shots and time to kill
Calculated from the published values above. Every assumption is listed.
- Shots to kill
- Shots to kill cannot be calculated without a verified damage profileAt 0m, torso, all shots hitting
- Time to kill
- Time to kill needs a verified rate of fire, which has not been published
- Damage per shot
- No damage profile is published
- Effective health
- 100Health
- No damage profile has been verified for this weapon in this ruleset.
Assumptions used for this calculation (2)
- Assumed 100 health and no armour.
- Evaluated at 0m.
Shots to kill by range and hit region
Each column is evaluated at the start of that damage band. Regions appear only where a hit multiplier has been published — an absent multiplier is never assumed to be 1.0.
Handling, mobility and magazine
No handling or cadence statistics have been published for this weapon in this ruleset.
9 further statistics not verified
- Rate of fire: Rate of fire is not verified
- Burst size: Burst size is not verified
- Burst fire delay: Burst fire delay is not verified
- ADS time: ADS time is not verified
- Sprint-to-fire: Sprint-to-fire is not verified
- Bullet velocity: Bullet velocity is not verified
- Magazine: Magazine is not verified
- Reload: Reload is not verified
- Movement speed: Movement speed is not verified
Attachments
Attachments with a recorded relationship to this weapon.
16.5" Deadeye Barrel
Barrel
M8A1 barrel. Season 05 gave it a 1.5x neck multiplier, against the base weapon's 1.15x.
- Sets the neck damage multiplier to 1.5x, replacing the base weapon's 1.15x.
Patch history
Every recorded change to this weapon in Black Ops 7 — Multiplayer (Core).
| Field | Before | After | Scope |
|---|---|---|---|
| increasedbuffNeck damage multiplier | No previous value was published | 1.15multiplier | Multiplayer |

