Marksman RifleBlack Ops 7 — Multiplayer (Core)

M8A1

Also known as M8-A1

Marksman rifle given a neck damage multiplier for the first time in Season 05, with a larger multiplier available through the 16.5" Deadeye Barrel.

NO PUBLISHED DAMAGE PROFILE
Last verified at Black Ops 7 Season 05Checked Officially listed

Damage profile

As published for Black Ops 7 — Multiplayer (Core) at Black Ops 7 Season 05.

No damage profile has been published for this weapon in this ruleset.

Hit-region multipliers

  • Neck: 1.15×

Shots and time to kill

Calculated from the published values above. Every assumption is listed.

Shots to kill
Shots to kill cannot be calculated without a verified damage profileAt 0m, torso, all shots hitting
Time to kill
Time to kill needs a verified rate of fire, which has not been published
Damage per shot
No damage profile is published
Effective health
100Health
  • No damage profile has been verified for this weapon in this ruleset.
Assumptions used for this calculation (2)
  • Assumed 100 health and no armour.
  • Evaluated at 0m.

Shots to kill by range and hit region

Each column is evaluated at the start of that damage band. Regions appear only where a hit multiplier has been published — an absent multiplier is never assumed to be 1.0.

Handling, mobility and magazine

No handling or cadence statistics have been published for this weapon in this ruleset.

9 further statistics not verified
  • Rate of fire: Rate of fire is not verified
  • Burst size: Burst size is not verified
  • Burst fire delay: Burst fire delay is not verified
  • ADS time: ADS time is not verified
  • Sprint-to-fire: Sprint-to-fire is not verified
  • Bullet velocity: Bullet velocity is not verified
  • Magazine: Magazine is not verified
  • Reload: Reload is not verified
  • Movement speed: Movement speed is not verified

Attachments

Attachments with a recorded relationship to this weapon.

  • 16.5" Deadeye Barrel

    Barrel

    M8A1 barrel. Season 05 gave it a 1.5x neck multiplier, against the base weapon's 1.15x.

    • Sets the neck damage multiplier to 1.5x, replacing the base weapon's 1.15x.

Patch history

Every recorded change to this weapon in Black Ops 7 — Multiplayer (Core).

M8A1 — recorded changes
FieldBeforeAfterScope
increasedbuffNeck damage multiplierNo previous value was published1.15multiplierMultiplayer