Released
Infinity Ward
IW modes
Game modes for Call of Duty: Infinite Warfare.
Team Deathmatch
Two teams race to a shared kill total.
Free-for-All
Every player fights solo for the top of the scoreboard.
Domination
Two teams fight to control three fixed flags.
Hardpoint
Teams earn points by occupying a hardpoint zone that relocates over time.
Kill Confirmed
Kills only count once you collect the dog tags dropped by the fallen.
Search & Destroy
One-life round-based bomb offense and defense.
Search & Rescue
Kill Confirmed with a revive twist, blending respawn tokens into tag collection.
Capture the Flag
Classic flag capture while defending your own.
Uplink
Basketball-style mode where teams pass and dunk a drone into the enemy goal.
Gun Game
Free-for-all race through a fixed sequence of weapons, one kill per tier.
Infected
Infected players hunt survivors until everyone is turned.
Drop Zone
Teams fight to hold a moving zone that rains down scorestreak care packages.
Grind
Kill Confirmed variant where tags must be carried to a bank zone to count.
Demolition
Round-based attack-and-defend over two fixed objectives.
Reinforce
Search and Destroy meets Domination, with captures reviving eliminated allies.
Frontline
Team Deathmatch where both teams spawn at fixed home bases and earn bonus points for kills in the field.
Defender
New Infinite Warfare mode where teams fight to carry and protect a ball-shaped drone for score.