AN-94
Also known as AN94
Hyperburst assault rifle. Season 05 removed its four-shot body kill inside the maximum damage range in multiplayer, while Warzone buffed its minimum damage and headshot multiplier.
Damage profile
As published for Warzone — Battle Royale at Warzone Season 05.
| Band | Range | Damage |
|---|---|---|
| Maximum Damage Range | 0–40m | 38 |
| Medium Damage Range 1 | 40–60m | 34 |
| Minimum Damage Range | >60m | 32 |
Hit-region multipliers
- Head: 1.3×
Shots and time to kill
Calculated from the published values above. Every assumption is listed.
- Shots to kill
- 7At 0m, torso, all shots hitting
- Time to kill
- Time to kill needs a verified rate of fire, which has not been published
- Damage per shot
- 38
- Effective health
- 250Health plus armour
- No rate of fire has been verified for this weapon, so time to kill cannot be calculated. Shots to kill is still shown.
Assumptions used for this calculation (4)
- Assumed 100 health plus 150 armour (250 effective).
- Evaluated at 0m.
- Damage is the published baseline figure, with no hit-region multiplier applied.
- Assumed every shot hits.
Shots to kill by range and hit region
| Hit region | Maximum Damage Range0–40m | Medium Damage Range 140–60m | Minimum Damage Range>60m |
|---|---|---|---|
| Baseline | 7 | 8 | 8 |
| Head1.3× | 6 | 6 | 7 |
Each column is evaluated at the start of that damage band. Regions appear only where a hit multiplier has been published — an absent multiplier is never assumed to be 1.0.
Handling, mobility and magazine
- ADS time
- 235ms
8 further statistics not verified
- Rate of fire: Rate of fire is not verified
- Burst size: Burst size is not verified
- Burst fire delay: Burst fire delay is not verified
- Sprint-to-fire: Sprint-to-fire is not verified
- Bullet velocity: Bullet velocity is not verified
- Magazine: Magazine is not verified
- Reload: Reload is not verified
- Movement speed: Movement speed is not verified
Previous versus current
Every published value that changed at the most recent patch affecting this weapon.
| Field | Previous | Current |
|---|---|---|
| decreasedADS time | 240ms | 235ms |
| increasedMinimum Damage Range — damage | 30m | 32m |
| increasedHead multiplier | 1.2 | 1.3 |
| Previous version effective to 23 Jul 2026 · Current effective from 23 Jul 2026 |
Patch history
Every recorded change to this weapon in Warzone — Battle Royale.
| Field | Before | After | Scope |
|---|---|---|---|
| increasedbuffMinimum damage | 30damage | 32damage | All Modes |
| increasedbuffHeadshot multiplier | 1.2multiplier | 1.3multiplier | All Modes |
| increasedbuffAim-down-sight speed | 240ms | 235ms | All Modes |
| increasedbuffBase recoil | No previous value was published | Reduced by approximately 8% | BR/RES Only |
Historical versions
Killstreaks never overwrites a published statistic. Superseded values stay readable.
38 @ 0–40m · 34 @ 40–60m · 32 @ >60m
Materially different from the same weapon's multiplayer profile at the same patch. Base recoil was additionally reduced by roughly 8% in Battle Royale and Resurgence only; recoil is not held as a comparable numeric baseline, so that change is recorded on the patch record rather than here.
38 @ 0–40m · 34 @ 40–60m · 30 @ >60m

