All gamesBlack Ops
Released
Treyarch · Raven Software
SMGBlack Ops 7 — Multiplayer (Core)
MPC-25
Also known as MPC 25, MPC25
SMG buffed in Season 04 on headshot multiplier and aim-down-sight speed. Moved into the Gulag weapon pool in Season 05.
Damage profile
Black Ops 7 — Multiplayer (Core) · Black Ops 7 Preseason
| Band | Range | Damage |
|---|---|---|
| Maximum Damage Range | 0–9.1m | 30 |
| Medium Damage Range 1 | 9.2–13.5m | 23 |
| Medium Damage Range 2 | 13.6–26m | 19 |
| Minimum Damage Range | >26m | 16 |
Shots and time to kill
Worked out from the damage and cadence above.
- Shots to kill
- 4At 0m, torso, all shots hitting
- Time to kill
- Needs a rate of fire
- Damage per shot
- 30
- Effective health
- 100Health
- No rate of fire has been verified for this weapon, so time to kill cannot be calculated. Shots to kill is still shown.
Assumptions used for this calculation (4)
- Assumed 100 health and no armour.
- Evaluated at 0m.
- Damage is the published baseline figure, with no hit-region multiplier applied.
- Assumed every shot hits.
Shots to kill by range and hit region
| Hit region | Maximum Damage Range0–9.1m | Medium Damage Range 19.2–13.5m | Medium Damage Range 213.6–26m | Minimum Damage Range>26m |
|---|---|---|---|---|
| Baseline | 4 | 5 | 6 | 7 |
Each column is evaluated at the start of that damage band.