AN-94
Also known as AN94
Hyperburst assault rifle. Season 05 removed its four-shot body kill inside the maximum damage range in multiplayer, while Warzone buffed its minimum damage and headshot multiplier.
Damage profile
As published for Black Ops 7 — Multiplayer (Core) at Black Ops 7 Season 05.
| Band | Range | Damage |
|---|---|---|
| Maximum Damage Range | 0–36.8m | 24 |
| Minimum Damage Range | >36.8m | 19 |
Hit-region multipliers
No hit-region multipliers have been published for this weapon. Multipliers are never assumed to be 1.0 — an absent multiplier means unverified.
Shots and time to kill
Calculated from the published values above. Every assumption is listed.
- Shots to kill
- 5At 0m, torso, all shots hitting
- Time to kill
- Time to kill needs a verified rate of fire, which has not been published
- Damage per shot
- 24
- Effective health
- 100Health
- No rate of fire has been verified for this weapon, so time to kill cannot be calculated. Shots to kill is still shown.
Assumptions used for this calculation (4)
- Assumed 100 health and no armour.
- Evaluated at 0m.
- Damage is the published baseline figure, with no hit-region multiplier applied.
- Assumed every shot hits.
Shots to kill by range and hit region
| Hit region | Maximum Damage Range0–36.8m | Minimum Damage Range>36.8m |
|---|---|---|
| Baseline | 5 | 6 |
Each column is evaluated at the start of that damage band. Regions appear only where a hit multiplier has been published — an absent multiplier is never assumed to be 1.0.
Handling, mobility and magazine
No handling or cadence statistics have been published for this weapon in this ruleset.
9 further statistics not verified
- Rate of fire: Rate of fire is not verified
- Burst size: Burst size is not verified
- Burst fire delay: Burst fire delay is not verified
- ADS time: ADS time is not verified
- Sprint-to-fire: Sprint-to-fire is not verified
- Bullet velocity: Bullet velocity is not verified
- Magazine: Magazine is not verified
- Reload: Reload is not verified
- Movement speed: Movement speed is not verified
Previous versus current
Every published value that changed at the most recent patch affecting this weapon.
| Field | Previous | Current |
|---|---|---|
| decreasedMaximum Damage Range — damage | 30m | 24m |
| increasedMaximum Damage Range — range end | 24.1m | 36.8m |
| decreasedMinimum Damage Range — damage | 23m | 19m |
| changedMinimum Damage Range — range end | 36.8m | removed |
| changedMinimum Damage Range — damage | 19m | removed |
| changedMinimum Damage Range — range end | Not present in the previous version | removed |
| Previous version effective to 23 Jul 2026 · Current effective from 23 Jul 2026 |
Patch history
Every recorded change to this weapon in Black Ops 7 — Multiplayer (Core).
| Field | Before | After | Scope |
|---|---|---|---|
| decreasednerfMaximum damage | 30damage | 24damage | Multiplayer |
| increasedbuffMaximum damage range | 24.1m | 36.8m | Multiplayer |
| changedremovalMedium damage band | 23 damage at 24.2–36.8m | removed | Multiplayer |
Historical versions
Killstreaks never overwrites a published statistic. Superseded values stay readable.
24 @ 0–36.8m · 19 @ >36.8m
Season 05 removed the medium damage band entirely and extended the maximum damage range to 36.8m, eliminating the four-shot body kill up close.
30 @ 0–24.1m · 23 @ 24.2–36.8m · 19 @ >36.8m

