SMGBlack Ops 7 — Multiplayer (Core)

Rev-46

Also known as REV-46, Rev46

Fast-handling SMG improved in two consecutive seasons: Season 04 extended its damage ranges and Season 05 raised its headshot multiplier and cut its aim-down-sight time again.

Last verified at Black Ops 7 Season 04Checked Officially listed· medium confidence

Damage profile

As published for Black Ops 7 — Multiplayer (Core) at Black Ops 7 Season 04.

Rev-46 damage by range — Black Ops 7 — Multiplayer (Core)
BandRangeDamage
Maximum Damage Range0–14m17
Medium Damage Range 114.1–24.8m21
Medium Damage Range 224.9–34m15
Minimum Damage Range>34m11

Hit-region multipliers

No hit-region multipliers have been published for this weapon. Multipliers are never assumed to be 1.0 — an absent multiplier means unverified.

Shots and time to kill

Calculated from the published values above. Every assumption is listed.

Shots to kill
6At 0m, torso, all shots hitting
Time to kill
Time to kill needs a verified rate of fire, which has not been published
Damage per shot
17
Effective health
100Health
  • No rate of fire has been verified for this weapon, so time to kill cannot be calculated. Shots to kill is still shown.
Assumptions used for this calculation (4)
  • Assumed 100 health and no armour.
  • Evaluated at 0m.
  • Damage is the published baseline figure, with no hit-region multiplier applied.
  • Assumed every shot hits.

Shots to kill by range and hit region

Rev-46 shots to kill by damage band and hit region — Black Ops 7 — Multiplayer (Core)
Hit regionMaximum Damage Range0–14mMedium Damage Range 114.1–24.8mMedium Damage Range 224.9–34mMinimum Damage Range>34m
Baseline65710

Each column is evaluated at the start of that damage band. Regions appear only where a hit multiplier has been published — an absent multiplier is never assumed to be 1.0.

Handling, mobility and magazine

No handling or cadence statistics have been published for this weapon in this ruleset.

9 further statistics not verified
  • Rate of fire: Rate of fire is not verified
  • Burst size: Burst size is not verified
  • Burst fire delay: Burst fire delay is not verified
  • ADS time: ADS time is not verified
  • Sprint-to-fire: Sprint-to-fire is not verified
  • Bullet velocity: Bullet velocity is not verified
  • Magazine: Magazine is not verified
  • Reload: Reload is not verified
  • Movement speed: Movement speed is not verified

Previous versus current

Every published value that changed at the most recent patch affecting this weapon.

Changes between the previous and current version of this weapon
FieldPreviousCurrent
increasedMaximum Damage Range — range end13m14m
increasedMedium Damage Range 1 — damage15m21m
increasedMedium Damage Range 1 — range end22.9m24.8m
increasedMedium Damage Range 2 — damage12m15m
increasedMedium Damage Range 2 — range end33m34m
increasedMinimum Damage Range — damage10m11m
Previous version effective to 2 Jul 2026 · Current effective from 2 Jul 2026

Patch history

Every recorded change to this weapon in Black Ops 7 — Multiplayer (Core).

Rev-46 — recorded changes
FieldBeforeAfterScope
increasedbuffMinimum damage10damage11damageMultiplayer
increasedbuffMaximum damage range13m14mMultiplayer

Historical versions

Killstreaks never overwrites a published statistic. Superseded values stay readable.

  • CurrentBlack Ops 7 Season 04from 2 Jul 2026

    17 @ 0–14m · 21 @ 14.1–24.8m · 15 @ 24.9–34m · 11 @ >34m

    Recorded exactly as published. The official table marks the range changes and the minimum damage change with direction arrows but leaves the medium-band damage changes unmarked, while the surrounding prose describes only a minimum damage adjustment. The values are recorded as printed and flagged for re-verification rather than reconciled.

  • SupersededPre-recorded period to 2 Jul 2026

    17 @ 0–13m · 15 @ 13.1–22.9m · 12 @ 23–33m · 10 @ >33m